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Jagged Alliance 2 v1.13 Documentation

Jagged Alliance 2 1.13

Jagged Alliance 2 v1.13 (usually just 1.13) is the community-driven overhaul of Jagged Alliance 2: hundreds of new features, weapons and options built on top of the original game, with nearly all game data externalized so you can tweak — or completely mod — almost anything.

This site is the central place for 1.13 documentation: how to install and play it, how to configure it, and how to mod and develop it. It replaces the scattered older sources (the pbworks wiki, SVN text files and forum threads), which are linked from each page where they remain useful — and unlike those sources, the mechanics described here are verified against the current game data and source code, with each page listing exactly what it was checked against.

  • Getting started


    What 1.13 is, how to install it on top of Jagged Alliance 2, and how to fix common problems on modern Windows.

    Start here

  • Playing the game


    New game options, the complete hotkey reference, and guides to the big new systems: NCTH, the new inventory, attachments, militia and more.

    Play guide

  • Walkthrough


    A beginner-friendly walkthrough of the whole campaign: every town, quest and recruitable character. Contains spoilers!

    Walkthrough

  • Configuration


    1.13 is famously customizable. Learn your way around Ja2.ini, Ja2_Options.INI and the XML data files.

    Configuration

  • Modding


    Build your own mod on the 1.13 platform: the Virtual File System, XML modding, the Map Editor, custom faces and Lua scripting.

    Modding

  • Development


    Get the source, build the game with Visual Studio and CMake, and learn how the codebase is organized.

    Development

Contributing

This documentation lives on GitHub and every page has an edit button () in the top right corner. Corrections and new content are very welcome — see Contributing.